![]() ![]() It also increases a random skill on a random ally (she can be targeted) by. Her ability Explodes all Green Gems on the board. ![]() Princess Fizzbang set a new record for snowballing.Well! The ability is so potent that it's been nerfed twice first the mana accrued was reduced to 70%, and then again to 50%. In practice, these spells say, "Add a lot of mana to every Troop on my team, often enough to charge them completely." If the spell has other effects besides that. This ability selects X random Gems and explodes them. Almost any character whose spell reads "Explode X random Gems".This guy can get out of control real fast. Paladin: 11 Yellow/Green - Justice, "Deal damage to an enemy, Boosted by my Armor." Adding Armor to your characters is not that hard there are actually a lot of characters that do so.Hope you weren't depending on any given spell to turn the game around for you!. The third? Instant Anti-Magic, reducing any troop's Mana stockpiles to 0. Spider Queen: 9 Green/Purple - Web, "Reduce an enemy's Armor by, Web them and drain their Mana." The first bit isn't all that useful, since it won't actually do Hit Point damage, and the second just prevents them from attacking.As a result, a Lv.1 Grave Knight can One-Hit Kill anything with 4 Health or less - such as itself, since it does not start with greater-than-4 health until it's Lv.8. Grave Knight: 11 Purple/Brown - Shattering Blow, "Destroy an enemy's Armor, and deal Damage." It happens.Game-Breaker: There are actually a lot of cards that, if properly powered up, can dominate battles, even down to very basic Commons like the Goblin.It ends up mutating into a quest to defeat a local Daemon, but despite the scripted protests, you start out as nothing better than an invader. Designated Hero: In Pan's Vale, Elwyn (the local Quest Giver and Spoony Bard) suggests that you massacre the locals so that he can take inspiration for his next ballad from the bloodshed.And their traits (gain added life on 4-5 gem matches, deal damage to all enemies when receiving skull damage) just add extra middle fingers. If you don't, and try to focus them down, you take one devastating hit that can easily wipe your whole team, at worst. So basically, if you ignore them, you take repeated hits to your whole team. And they are usually pretty tanky, with lots of life to spare. Designed to give you the middle finger whether you focus them down or not, their ability deals heavy damage split among all enemies. Demonic Spiders / Boss in Mook Clothing:.The reason he goes here instead of "Game Breaker" is that his AoE damage does not scale well he's also relatively easy to One-Hit Kill in return. ![]() With the right Banner, he can also get his ability charged in as little as two matches, and if you add a helpful ally to provide the right gems on the board, getting those matches becomes that much easier. This little bastard can focus down priority targets and deal significant AoE damage to the entire enemy team at the same time. His ability deals a strong initial hit to a single target, and then deals damage randomly spread across the entire enemy team, boosted by remaining enemy troops. Ranger is by no means unbeatable, but can be pretty damn scary, especially with a team setting him up.Therefore, you'll need to think long and hard before leveling up anything you simply don't have the Souls to spare, at least until you get your hands on troops that can generate Souls via their spells, and others that raise your Soul cap. The problem is that, on average, you only gain 4 souls per battle (out of a cap of 40), whereas you need thousands to get a Troop card to its maximum of Lv.20. Troops can have their "rarity" increased by combining multiple copies of them together, but they can only gain levels by feeding them Souls. The YMMV tropes for the Match-Three Game game Gems of War. ![]()
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